According to Money.pl, Polish independent game developer Bloober Team has recovered production and marketing costs for its recently-released title The Medium on Xbox Series X|S and PC shortly after launch. The Medium made its debut on January 28.
A Bing translation says: “According to the issuer’s estimates, sales of ‘The Medium’ have reached a level that covered the production and marketing costs of the game.”
For Bloober Team, the game is the largest production in the company’s history. The Medium is also available for Xbox Game Pass Ultimate subscribers.
Now that Bloober Team has been able to make a profit with the launch of The Medium on Xbox Series X|S and PC, will it arrive to other consoles or platforms?
The psychological horror game features “an innovative dual-reality gameplay, unique art style inspired by painter Zdzisław Beksiński, and original soundtrack co-composed by Arkadiusz Reikowski and Akira Yamaoka.”
[Source]: Bloober Team: Sprzedaż gry ‘The Medium’ pokryła koszty produkcji i marketingu. Gamespot: The Medium Is Profitable After Just A Few Days.