Capcom: “Mega Man Universe” – Character Customization & Stage Editing

Source/Fuente: Capcom Unity – Mega Man Universe Gameplay Overview [http://www.capcom-unity.com/snow_infernus/blog/2010/09/09/mega_man_universe_gameplay_overview].

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Capcom @ PAX 2010: “Mega Man Universe” Trailers – 2010.09.03

Capcom @ PAX 2010: “Mega Man Universe” – “Rockman” Trailer – 2010.09.03

Capcom @ PAX 2010: “Mega Man Universe” – “Bad Box Art Mega Man” Trailer – 2010.09.03

Capcom @ PAX 2010: “Mega Man Universe” – “Mega Man” Trailer – 2010.09.03

Capcom @ PAX 2010: “Mega Man Universe” – “Character Mash Up”  Trailer – 2010.09.03

Capcom: “Mega Man Universe” [PS3/X360] – Teaser Trailer / Screenshots – 2010.07.19


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Capcom: “Mega Man Universe” [XBL/PSN]

CAPCOM ANNOUNCES MEGA MAN UNIVERSETM

Legendary Capcom® Developer Hints at Next Evolutionary Step for the Mega Man® Series

SAN MATEO, Calif. — July 16, 2010 — Capcom Entertainment, Inc., a leading worldwide developer and publisher of video games, today announced that Mega Man UniverseTM is coming to Xbox LIVE® online entertainment network and PlayStation®Store. Mega Man Universe, the latest entry in Capcom’s long-running Mega Man® series, will be a revolutionary take on the seminal classic, setting course for a new chapter in classic gaming.

Mega Man games are beloved by fans all over the world. Since their debut in 1987, Mega Man has remained a videogame icon, having starred in more than 140 titles over the last 22 years. The connection he’s made with pop culture at large has extended beyond games and into cartoons, toys, clothing, comics, kid’s meals, and more. Part of that popularity is driven by the series’ ability to evolve over time yet consistently retain the addictive gameplay experience that sets Mega Man games apart.

For the next chapter in this legacy of excellence, Capcom aims to deliver the most creative Mega Man experience yet. In Mega Man Universe, imagination is the star of the game.

“We are thrilled to finally be able to announce Mega Man Universe,” said Kenji Inafune, Head of Research and Development Management for Capcom Entertainment. “This game will break the mold and challenge the conventional wisdom of what a Mega Man game can be. When fans finally get to see it, I believe they’ll envision their most far-out Mega Man dreams coming true.”

Inafune is committed to helping craft a Mega Man experience that meets the highest expectations of Capcom fans. Most recently Mega Man® 10 echoed this fact when its classic design and compelling gameplay made it one of the most sought after digital downloads of the year. Gamers can expect Mega Man Universe to bring the core experience fans want while delivering on the promise of innovation that Capcom is known for. Its official: classic gaming will never be same again.

For more information, please visit: http://press.capcom.com and http://www.capcom-unity.com/jgonzo/blog/2010/07/15/announcing_mega_man_universe_for_xbox_live_and_playstation_network.

ABOUT CAPCOM
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including best-selling franchises Resident Evil®, Street Fighter®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., U.K., Germany, Tokyo and Hong Kong, with corporate headquarters located in Osaka, Japan. More information about Capcom can be found on the company web site, www.capcom.com.

Mega Man, Mega Man Universe, Capcom,the Capcom logo, Resident Evil and Devil May Cry are trademarks or registered trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies. All other trademarks are owned by their respective owners.

ExplodingRabbit.com: Super Mario Bros. Crossover – Version 1.1 – Trailer

After having seen this video, the only thing I can call this upcoming version of Super Mario Bros. Crossosver is not simply “an awesome mod,” but most appropriately “the best mod ever of any console game.” Though Bill (from Contra) is not the lucky one this time around (his abilities will remain the same), the rest of the team will have new abilities in the game. Additionally, the game will offer difficulty levels and cheats. Too bad this is only a trailer, but the game will be available on… (watch the trailer). And look at what Mario will be able to do in all the levels…

Después de haber visto este video, lo único que puedo llamar a esta próxima versión de Super Mario Bros. Crossosver no es simplemente “un mod impresionante”, pero más apropiadamente “el mejor mod de cualquier juego de consola.” Aunque Bill (de Contra) no es el afortunado en esta ocasión (sus capacidades  seguirán siendo las mismas), el resto del equipo tendrá nuevas habilidades en el juego. Además, el juego ofrecerá niveles de dificultad y los cheats. Lástima que esto es sólo un tráiler, pero el juego estará disponible el … (vean el tráiler). Y miren lo que Mario será capaz de hacer en todos los niveles …

Source/Fuente: ExplodingRabbit.com: Super Mario Bros. Crossover Version 1.1 Trailer [http://www.explodingrabbit.com/videos/super-mario-bros-crossover-version-1-1-trailer].

“I dream in retro”: Animation by / Animación por: ~DarkTwist – deviantART.com