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From/De: Activision
Call of Duty(R): Black Ops(TM) Goes Hot on November 9, 2010
Fans to See Sneak Peek Tonight of the Most-Anticipated Entertainment Title of the Year
SANTA MONICA, Calif., April 30, 2010 /PRNewswire via COMTEX News Network/ — DECLASSIFIED: Prepare for the follow-up to the biggest entertainment launch in history: on November 9th Call of Duty(R): Black Ops(TM) will introduce fans to the elite world of Black Ops. Activision Publishing, Inc. (Nasdaq: ATVI) and award-winning developer Treyarch will take players behind enemy lines in an entirely new chapter in the groundbreaking and record-setting, No. 1 first-person action series of all-time.
“We can’t wait for our community to experience Call of Duty: Black Ops,” said Mark Lamia, Studio Head for Treyarch. “We have focused our entire studio on this game, with dedicated multiplayer, single-player and co-op teams creating the most intense, gripping and riveting experience possible for our fans on all fronts.”
For more information, visit www.callofduty.com/blackops immediately following the game’s appearance on GameTrailers TV on Spike this Friday and also, via Twitter at JD_2020.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, Russia, Japan, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company’s website, www.activision.com.
From/De: Activision
KIRKLAND, Wash. and SANTA MONICA, Calif., April 29, 2010 /PRNewswire via COMTEX News Network/ — Bungie, the developer of blockbuster game franchises including Halo, Myth and Marathon, and Activision, a wholly owned subsidiary of Activision Blizzard, the #1 online games publisher (Nasdaq: ATVI), announced today that they have entered into an exclusive 10-year partnership to bring Bungie’s next big action game universe to market. Under the terms of the agreement, Activision will have exclusive, worldwide rights to publish and distribute all future Bungie games based on the new intellectual property on multiple platforms and devices. Bungie remains an independent company and will continue to own their intellectual property. Additional terms of the agreement were not disclosed.
The groundbreaking alliance will provide Bungie its first such partnership since splitting off from Microsoft in 2007, significantly broadening its global reach by providing the resources and support to develop, distribute and release games worldwide on multiple platforms and devices.
Activision will broaden its portfolio with a new franchise from one of the industry’s most creative, successful and proven studios, whose games have sold more than 25 million units worldwide. To date, Bungie’s Halo games have generated approximately $1.5 billion in revenues, according to The NPD Group, Charttrack and GfK. Activision expects this agreement to be accretive to its operating margins as of the release of the first game.
“We chose to partner with Activision on our next IP because of their global reach, multi-platform experience and marketing expertise,” said Harold Ryan, President of Bungie. “From working together over the past nine months on this agreement, it is clear that Activision supports our commitment to giving our fans the best possible gaming experiences.”
“Bungie is one of the premier studios in our industry and we are extremely pleased to have the opportunity to work with their talented team over the next decade,” stated Thomas Tippl, Chief Operating Officer of Activision Blizzard. “Bungie has developed some of the most compelling and successful games, multiplayer experiences and thriving fan communities, and this alliance underscores our long-standing commitment to foster the industry’s best creative talent. Our unprecedented partnership with Bungie will enable us to broaden our pipeline of exciting new games as we continue to strengthen our industry position and pursue long-term growth opportunities.”
Members of the media can visit Activision’s Broadcast Media Center to download broadcast quality video, web-ready video and high-resolution images. Members of the media using Pathfire can take advantage of a Pathfire enabled video download. Sound bites from Thomas Tippl and Harold Ryan along with b-roll footage regarding today’s announcement are available for download. Broadcast Media Center: http://www.usngondemand.com/index.php.
About Bungie
Bungie, now 180 employees strong, was founded in 1991 with two simple goals: develop games that combine brilliant technology, beautiful art, compelling stories and deep gameplay, and sell enough copies to achieve its real goal of total world domination. Over the past 10 years it has produced games such as the “Marathon Trilogy” and the first two “Myth” games, hailed as classics by critics and gamers around the world. Bungie’s “Halo” franchise is an international award-winning action franchise that has grown into a global entertainment phenomenon, selling more than 25 million units worldwide, spawning best-selling novels and award winning soundtracks. Players have logged nearly 2 billion hours of multiplayer action over Xbox LIVE, created millions of pieces of user created content, and established a ravenous fan community. More information on Bungie can be found at http://www.bungie.net.
About Activision Publishing
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision Publishing maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, Russia, Japan, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company’s website, www.activision.com.
From/De: Capcom
Capcom is happy to announce that Olivia Munn will be hosting the Lost Planet 2 “Kill Big for Charity” launch event and celebrity tournament in Los Angeles on May 6. The combined celebrity and community tournament is the final chapter in Capcom’s month long “Kill Big for Charity” campaign where community members were called into action to support a good cause and download the newest Lost Planet 2 multiplayer demo on Xbox Live and the PlayStation Network. Capcom, in partnership with Music for Relief, has promised in return to donate $25,000 to charity if the demo hits 1.5 million downloads. The tournament on May 6 th, comprised of celebrities, press, community and super-fans will compete in a variety of Lost Planet 2 multiplayer modes. The victorious team will then get the honor of choosing the charity from a list of Music for Relief partnerships.
Community members can compete for a seat in the celebrity tournament and a trip to Los Angeles to attend the launch party by submitting their best tips and tricks for beating the new Lost Planet 2 multiplayer demo by this Thursday to Capcom Unity at http://www.capcom-unity.com/snow_infernus/blog/2010/04/01/lost_planet_2_-_kill_big_for_charity. Four lucky community members and Lost Planet 2 super-fans will be awarded spots in the celebrity tournament.
Lost Planet fans and Capcom community living in the Los Angeles area are encouraged to attend the event on May 6 th from 8pm to midnight, for more information check out www.capcom-unity.com.
The “Kill Big for Charity” program, which kicked off earlier this month, is a robust charity and community program which includes a donation to Music for Relief for each demo downloaded via Xbox LIVE® or PlayStation Network. Capcom has created a charity fund of $20,000 as a donation for the first one million Lost Planet 2 multiplayer demos downloaded on the Xbox 360 and PlayStation 3 from March 31 through midnight PT May 5. If the demo surpasses the million mark across both platforms, an additional $5,000 will be donated when an extra 500,000 downloads is achieved. With the multiplayer demo now released wide to the public, Capcom is encouraging gamers to download the demo to help continue towards the goal of one million downloads.
From/De: Funcom
‘Age of Conan: Rise of the Godslayer’ live broadcast demonstration on Xfire
- Funcom developers to present Age of Conan expansion live on Xfire this week -
Durham, USA – April 27th, 2010 – Funcom and Xfire are proud to announce a unique live gameplay demonstration of ‘Rise of the Godslayer‘ – the upcoming expansion for the massively multiplayer online role-playing game ‘Age of Conan: Hyborian Adventures‘. The demo is set to air live on Thursday April 29th at 12:00pm PDT / 3:00pm EDT / 9:00PM CET. The live demo will be streamed directly onto the Xfire.com website and will include never-before-seen content and gameplay played and presented by the developers and designers themselves.
“‘Age of Conan: Rise of the Godslayer‘ is now very close to launch and we are very excited to share our view of the expansion with the world through Xfire,” says Game Director and Executive Producer Craig Morrison who will be hosting the live demonstration together with other expansion leads. “We are very happy to be working with Xfire, the last time we presented our game with them we reached thousands of viewers and the feedback from the community was great. We look forward to showing off more of the new gameplay and locations found in ‘Rise of the Godslayer this Thursday‘.”
Continue reading ‘Funcom: Age of Conan: Rise of the Godslayer – Live demo @ Xfire.com – 2010.04.29′
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